OK so I have this endless chunked terrain where I am walking around, I head out a ways, the sun/light objects are moving with the player as I move keeping it's orbit and direction pointed toward the player model, but for some reason the shadows start to go off to the wrong side and distorts (see above image)!
Is there a way to tell the shadow generator the light position and target has updated because it looks like it isn't updating since it was instantiated. I'd think it would auto update