Densaugeo Posted September 17, 2016 Share Posted September 17, 2016 I have encountered a very strange bug. After leaving a Babylon scene open overnight, it had frozen, with the following error messages in the terminal: Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:14884 Error: WebGL: drawElementsInstancedANGLE: Extension is lost.libs.pkgd.js:9:17107 Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:15419 Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:14884 Error: WebGL: drawElementsInstancedANGLE: Extension is lost.libs.pkgd.js:9:17107 Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:15419 Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:14884 Error: WebGL: drawElementsInstancedANGLE: Extension is lost.libs.pkgd.js:9:17107 Error: WebGL: vertexAttribDivisorANGLE: Extension is lost.libs.pkgd.js:9:15419 Error: WebGL: No further warnings will be reported for this WebGL context. (already reported 32 warnings When I refreshed the page, the same errors kept appearing, until I restarted my browser. Has anyone seen anything like this before? Note: The scene is periodically creating and destroying instances. When the instances are destroyed, .dispose() is called on them, which I assume is the proper way to destroy an instance. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 19, 2016 Share Posted September 19, 2016 This looks a lot like a browser bug. Can you reproduce with a different browser? Quote Link to comment Share on other sites More sharing options...
Densaugeo Posted September 19, 2016 Author Share Posted September 19, 2016 Nope, I haven't been able to reproduce it all (even in the same browser). If I ever do see it again, I'll take another look at it. Quote Link to comment Share on other sites More sharing options...
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