pindiespace Posted September 9, 2016 Share Posted September 9, 2016 Well, good news is that Microsoft is going to support WebVR in the Edge browser. This is great, since it means that the Hololens and similar AR device may be accessible to web programming. However, to make it work with these devices, the WebVR spec just added and deprecated some functions. Apparently AR devices provide detailed rendering info that wasn't addressed in the WebVR 1.0 spec - the 1.1 upgrade fixes that. Migration Guide: https://github.com/w3c/webvr/blob/gh-pages/migration.md Updated samples: https://webvr.info/samples/ JS Shim for Chromium (which still has the 1.0 spec) https://github.com/w3c/webvr/blob/gh-pages/js/webvr-1-1.js The big issues: Replace VRDisplay.getPose() with VRDisplay.getFrameData() Use projection matrices provided by VRFrameData, instead of computing from VREyeParameters.fieldOfView() Use the view matrices from VRFrameData, instead of computing from pose + eye offsets RaananW and Wingnut 2 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 13, 2016 Share Posted September 13, 2016 Hey and thank you for the heads up. I'll see with @RaananW to check if he has time to do the change (not even sure we need to change something actually. Perhaps the view/projection matrices part) Quote Link to comment Share on other sites More sharing options...
RaananW Posted September 16, 2016 Share Posted September 16, 2016 I will be on this next week, once I have the vive back at home. Will check the specs and the updated samples (god, it is hard to follow ) If anyone from Microsoft wants to send me a Hololens to test, I won't complain as well!! Quote Link to comment Share on other sites More sharing options...
pindiespace Posted September 20, 2016 Author Share Posted September 20, 2016 Raanan, I'll have my Vive up and running later this week, and I'll be happy to try anything you build (also on my iOS). I've been finding the logic difficult myself - working through updated toji samples. Quote Link to comment Share on other sites More sharing options...
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