MasterK Posted September 9, 2016 Share Posted September 9, 2016 Set the original imported mesh's visibility = 0 ?? or set isVisible = false?? Then clone mesh and skeletons to create any new object? Is that will down the render perf? Or i use original one as first obj. and others use cloned? Quote Link to comment Share on other sites More sharing options...
RaananW Posted September 9, 2016 Share Posted September 9, 2016 if you are going to use it just as a base for instances or clones, you can even disable it (mesh.setEnabled(false)) and then use it for instances. This is my favorite approach. MasterK 1 Quote Link to comment Share on other sites More sharing options...
MasterK Posted September 9, 2016 Author Share Posted September 9, 2016 2 hours ago, RaananW said: if you are going to use it just as a base for instances or clones, you can even disable it (mesh.setEnabled(false)) and then use it for instances. This is my favorite approach. Yes. It's also what i found~ Thanks. Quote Link to comment Share on other sites More sharing options...
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