Hi Readers,
I am building a game using Babylonjs (amazing framework), but I am struggling to create a simple "artistict" mountain. What I am aiming for in the simplest terms is a skewed box, where the bottom 4 positions can have any x and y coordinates while the upper 4 positions can have any x, y, and z coordinates. Preferably in the future I would like to have any number of sides. My original approach was to try and create two arrays of paths (base and peak "rings") and use the MeshBuilde