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Export blander model to babylon


igsavenko
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Hello everybody,
I've never worked with a blender and 3D models before. I have a model downloaded from the official site of the Kuka company. (I did not change the model). But I have a problem with the armature export from blender to babylonjs.

Web-site: http://www.youbot-store.com/developers/kuka-youbot-kinematics-dynamics-and-3d-model-81

Model: https://yadi.sk/d/oUQ6farhukWm9

Babylon model: https://yadi.sk/d/Itj5qPwTukZQw (picture 2, picture 3)

if I use the model without armature, everything is fine (1 picture). But I need bones to control model.

Thank you in advance and sorry for poor English.

 

2016-09-04_16-59-44.png

2016-09-04_16-58-50.png

2016-09-04_16-59-22.png

kuka_youbot_kinematics_dynamics_and_3d_model_1.png

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On 2016-09-04 at 6:04 AM, igsavenko said:

if I use the model without armature, everything is fine

Well I took a look at the armature model - strange armature. It uses an Empty outside the armature to drive the armature bones through a "constraint". I don't think the exporter will recognize that. The exporter will recognize IK bones inside the armature.

cheers, gryff :)

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