ViBe Posted September 1, 2016 Share Posted September 1, 2016 Hello, I try to draw a scene with a big amount of meshes (basic shapes like box, plane...). I want to show the loading progression, so I use the loading screen. But it is displayed only at the end. Maybe I'm doing something wrong. You can look the test here: http://www.babylonjs-playground.com/#2GZUFY#0 Any ideas ? Thanks ! Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted September 2, 2016 Share Posted September 2, 2016 Here is it:) http://www.babylonjs-playground.com/#2GZUFY#1 ViBe 1 Quote Link to comment Share on other sites More sharing options...
ViBe Posted September 2, 2016 Author Share Posted September 2, 2016 Thanks for the setTimeout approach. The loading screen is displayed but the animation of the loading screen stopped quickly. In the same way, do you think the "loadingUIText" can be updated ? In the following test, the "loadingUIText" stays "START..." during the loading : http://www.babylonjs-playground.com/#2GZUFY#2 Quote Link to comment Share on other sites More sharing options...
adam Posted September 4, 2016 Share Posted September 4, 2016 http://www.babylonjs-playground.com/#2GZUFY#4 Wingnut and ViBe 2 Quote Link to comment Share on other sites More sharing options...
ViBe Posted September 5, 2016 Author Share Posted September 5, 2016 I applied this solution on my project wich is a little more complex and it's a success. Thank you so much ! Quote Link to comment Share on other sites More sharing options...
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