Jump to content

Recoloring textures


mavericknl
 Share

Recommended Posts

Hi!

 

I'm creating a basebuilding RTS game where every player can build the same building with a unique player color.

My image sprites have a color indice embedded so I know where to place the player color. Im not creating a spritesheet for each playercolor (got like 16).

 

Is it possible with pixi to alter a texture's pixels (i.e. recoloring). I've made a little prototype using barebones javascript using getImageData and putImageData which works like a charm, but i'd like to use pixi!

 

Also, whats the best strategy for caching those "recolored sprites"? I dont want my players to have each sprite x 16 recolored & saved on game load.

 

Thanks  :)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
 Share

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...