XekeDeath Posted December 9, 2013 Share Posted December 9, 2013 Ludum Dare 28 is fast approaching. (This weekend, for those wondering...) Anyone planning on rocking a Phaser entry?If I find the time to make something, and somewhere to host an entry that isn't my local machine, Phaser will be my framework of choice. http://www.ludumdare.com/compo/ This post was getting really long, so I dumped the entries in this handy Spoiler tag..!Entries:anvoz:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146Game: http://anvoz.github.io/tough/ XekeDeath:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=19338Game: https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html BigRob154:LD Page: http://www.ludumdare...review&uid=6826Game: http://embero-games....D/28/index.htmlGameplay Video: youtu.be/kLsyvxNdlfU Vidsneezes:LD Page: www.ludumdare...eview&uid=30177Game: dl.dropboxus...urce/index.html Berzee:LD Page: http://www.ludumdare...review&uid=2711Game: https://dl.dropboxus...nal/index.html xyrix:LD Page: http://www.ludumdare...eview&uid=22764Game: xyrix.org/ld28 ld28.xyrix.orgSource: github.com/xyrix/ld28 feiss:LD page: http://www.ludumdare...review&uid=8733Game: http://feiss.be/ld28/ cdgugler:LD page: http://www.ludumdare...eview&uid=15070Game: http://cdgugler.github.io/ludumdare28/ anissen:LD page: http://www.ludumdare...eview&uid=30512Game: http://andersnissen.com/ld28/ Mefteg:LD Page: http://www.ludumdare...eview&uid=19347Game: https://onlyone.herokuapp.com/ JackBid:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=21527Game: https://dl.dropboxusercontent.com/u/143694307/game%20development/my-games/Uncompleted/one-shot-game/game.html Tanner:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=26780Game: http://tanner963.github.io/One-Match-LD28/daviwil:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=29291Game: http://daviwil.github.io/ld28 bogden:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=31759Game: http://bogden.brace.io/Code herd:LD Page: http://www.ludumdare...eview&uid=15315Game: http://enigmatic-shelf-7102.herokuapp.com/ turnA:LD Page: BombevoGame: http://tempalabs.com/games/bombevo/http://tempalabs.com/games/bombevo/ nahkala:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=27189Game: http://antila.github.io/ludum-dare-28 FelixNemis: LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=6525Game: https://dl.dropboxusercontent.com/u/51179665/html/LD28/index.html Denis:LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=26461Game: http://www.crystalplay.com/games/bafp/ Unknown (I mean the forum name of the dev):Game: http://www.cambrian-man.com/bieb-ar/ Link to comment Share on other sites More sharing options...
rich Posted December 9, 2013 Share Posted December 9, 2013 Host it on dropbox! I will get the brand new tilemap system finished in time for LD28. Very close to it atm. XekeDeath 1 Link to comment Share on other sites More sharing options...
XekeDeath Posted December 9, 2013 Author Share Posted December 9, 2013 Dropbox... Genius!!! Link to comment Share on other sites More sharing options...
jerev Posted December 9, 2013 Share Posted December 9, 2013 Or host it on github pages, if you're joining the 48h compo, you need to open your source anyway! http://leereilly.net/2012/11/29/hosting-games-on-github.html Link to comment Share on other sites More sharing options...
Mefteg Posted December 9, 2013 Share Posted December 9, 2013 I'm also using Phaser for the LD ! And when I say "I", I mean "We" -> http://ladybugriders.com/We host our projects on Heroku (for free) with Nodejs. If you want to know exactly, just ask GL HF ! Link to comment Share on other sites More sharing options...
rich Posted December 9, 2013 Share Posted December 9, 2013 If anyone makes an LD game using Phaser PLEASE post it here (or to the forum somewhere), or link me on twitter Link to comment Share on other sites More sharing options...
feiss Posted December 9, 2013 Share Posted December 9, 2013 Ludum Dare weekend!! wohoo I'll try hard to clear the whole weekend. If I do, I think it's a great great opportunity to start with Phaser! Eager to shoot some phasers to LD! Link to comment Share on other sites More sharing options...
code herd Posted December 9, 2013 Share Posted December 9, 2013 I'm planning on using Phaser. I'll link it here Link to comment Share on other sites More sharing options...
Dmitrix Posted December 10, 2013 Share Posted December 10, 2013 I'm planning on using Phaser! I used Flixel last time and Phaser reminds me of it and looks really fun to use for development. Link to comment Share on other sites More sharing options...
isfuturebright Posted December 10, 2013 Share Posted December 10, 2013 I will try to make time to work on something with Phaser Link to comment Share on other sites More sharing options...
code herd Posted December 11, 2013 Share Posted December 11, 2013 Question: Are isometric tilemaps supported in Phaser? Link to comment Share on other sites More sharing options...
rich Posted December 11, 2013 Share Posted December 11, 2013 Nope, although I've seen someone implement them directly! Link to comment Share on other sites More sharing options...
AD-Edge Posted December 12, 2013 Share Posted December 12, 2013 Might be, Id like to! (Ive entered a few times in the past with 3D games) Ive got 4 game ideas I could potentially work with - depending on the theme ofc, which could all be made using Phaser. Link to comment Share on other sites More sharing options...
Berzee Posted December 12, 2013 Share Posted December 12, 2013 I'm going to give it a shot...I'm a Phaser newbie and a Ludum Dare newbie both so I don't know how much I will accomplish, but it should at least be educational. Link to comment Share on other sites More sharing options...
SpriteWrench Posted December 12, 2013 Share Posted December 12, 2013 Newbie here. Just found out about this forum and phaser this week. Plan to be giving it a spin for Lumdum #28. Gonna be entering the jam with my friends. Will post the finished product. Link to comment Share on other sites More sharing options...
Mefteg Posted December 13, 2013 Share Posted December 13, 2013 If you want to start with Phaser and don't want to manage a local webserver, here are instructions :Install Nodejs Download this zip file : https://dl.dropboxusercontent.com/u/15979011/phaser-nodejs.zip Extract the zip file In the new folder in a terminal, execute : node web.js In your web browser : http://localhost:7000Five steps ! Enjoy it Link to comment Share on other sites More sharing options...
XekeDeath Posted December 14, 2013 Author Share Posted December 14, 2013 So I have some time and inspiration, so I will be (poorly) streaming my game making at www.twitch.tv/xekedeathThere will be music!And background noise, as my computer is in a shared area. Link to comment Share on other sites More sharing options...
soybean Posted December 14, 2013 Share Posted December 14, 2013 Anyone posted any progress yet on LD#28 and Phaser? I'd like to share my progress in attempt to participate LD#28 with Phaser. I've just started with integrating Phaser with ROT.js. Here's my first post: http://www.ludumdare.com/compo/2013/12/14/project-dungeone-haha-yeah-its-kinda-cheesy-name/ Any comments are welcome Link to comment Share on other sites More sharing options...
bunnyhero Posted December 14, 2013 Share Posted December 14, 2013 i was hoping to use phaser for my ludum dare jam game but i'm not sure which version i should use. i want to use tilemaps and collision, but the current stable and dev builds don't have a working mapcollide example, so i'm not sure what the state of tilemap collisions is. Rich has said he's working on it, but ludum dare is happening right now Link to comment Share on other sites More sharing options...
XekeDeath Posted December 14, 2013 Author Share Posted December 14, 2013 My work in progress is here:https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html Sometimes the character falls out of the level before it displays, so refresh until there is a guy in front of the door in the bottom left...Also, sometimes the bad guys hax and shoot you as soon as you appear, but there is a retry button for when you die,,, Arrow keys move, up to jump, down to search containers... You get one life, there is one level, one type of enemy, you can carry one item at a time and only use it once...The items are where I am up to in development, so at the moment, only the prototype flashlight works... Activate any item by pressing space to turn out the lights... shawnbless 1 Link to comment Share on other sites More sharing options...
rich Posted December 15, 2013 Share Posted December 15, 2013 i was hoping to use phaser for my ludum dare jam game but i'm not sure which version i should use. i want to use tilemaps and collision, but the current stable and dev builds don't have a working mapcollide example, so i'm not sure what the state of tilemap collisions is. Rich has said he's working on it, but ludum dare is happening right now You can't use the dev branch if you want to use tilemaps, but master works depending on how careful you are with your maps (and look in the Tilemaps section of the examples, most of those work, Sci Fly for example). Just don't rotate your sprites and they should be ok. Link to comment Share on other sites More sharing options...
bunnyhero Posted December 15, 2013 Share Posted December 15, 2013 You can't use the dev branch if you want to use tilemaps, but master works depending on how careful you are with your maps (and look in the Tilemaps section of the examples, most of those work, Sci Fly for example). Just don't rotate your sprites and they should be ok.thanks for the tip! i'll take another look. Link to comment Share on other sites More sharing options...
anvoz Posted December 15, 2013 Share Posted December 15, 2013 I've just submitted my entry on LD28 using Phaser. I made the game in about one day.I got a few minor issues, a lot of hacky things on the source code because I don't have much time to play around with Phaser. But the framework is really amazing and easy to learn.The game is quite like Mario but you have to find the trick to complete.http://anvoz.github.io/tough/http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146 Link to comment Share on other sites More sharing options...
XekeDeath Posted December 15, 2013 Author Share Posted December 15, 2013 I've just submitted my entry on LD28 using Phaser. I made the game in about one day.I got a few minor issues, a lot of hacky things on the source code because I don't have much time to play around with Phaser. But the framework is really amazing and easy to learn.The game is quite like Mario but you have to find the trick to complete.http://anvoz.github.io/tough/http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=30146I was confused at first, with the score going down as I moved, and the enemies seemingly doing nothing to me...Then I read the spoiler on the LD page and it all made sense...! Still have not succeeded in the goal yet. Also, I'll add links to the games to the first post as I see them. Link to comment Share on other sites More sharing options...
XekeDeath Posted December 15, 2013 Author Share Posted December 15, 2013 And my submission is in...I tried to put all the information you need on the game page itself. LD Page: http://www.ludumdare.com/compo/ludum-dare-28/?uid=19338Game: https://dl.dropboxusercontent.com/u/79467350/Ludum%20Dare/28/index.html It is now 5am (Cam, if you are reading this, I have to go do stuff before work today, but I should be in later...), so I am going to bed... There is some really hacky stuff in the source there... Link to comment Share on other sites More sharing options...
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