jCarrasco Posted August 27, 2016 Share Posted August 27, 2016 (edited) Hi all! I just wanted to show you the last game I am working on these days. This is a one person project I am doing at home afterwork. The main goal, besides having fun, is to show some detail and a functional game keeping it under 10mb. I am using Three.js for graphic rendering together with Backbone.js and Require.js for wiring everything up. Graphics are made with Blender and Gimp. I have uploaded my progress to http://demonraid.com/demos/dragonPuncher/ (Sorry if my server is too slow!). Use arrow keys to defend yourself. It still lacks sound and need to work on difficulty level and dragons appereance, but still I think the idea is pretty clear (is not a complicated game!). Graphics are not in their final stage either. Let me know what you think. Thanks in advance! Edited August 29, 2016 by jCarrasco Quote Link to comment Share on other sites More sharing options...
mazoku Posted August 28, 2016 Share Posted August 28, 2016 Looks cool. I am not sure how to control the character but overall it looks very good Quote Link to comment Share on other sites More sharing options...
jCarrasco Posted August 28, 2016 Author Share Posted August 28, 2016 Hi. Added WASD as well as arrow keys for controls. Just tried a new trail effect when punching. Thanks Quote Link to comment Share on other sites More sharing options...
pixelactivity Posted August 28, 2016 Share Posted August 28, 2016 Mmmmh. The progressbar stops at 95% - I get an error, this file is missing: http://demonraid.com/demos/dragonPuncher/models/textures/slash.png Linux Mint (Firefox 48 / Chromium 51) Quote Link to comment Share on other sites More sharing options...
jCarrasco Posted August 29, 2016 Author Share Posted August 29, 2016 Oops. fixed! thanks Quote Link to comment Share on other sites More sharing options...
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