Hi, I've been searching around for an answer to this and haven't found it in the docs or on here, so apologies if I missed something.
I'm writing an application with some 3D stuff going on in the background and some information displayed in a 2D screen space canvas in the foreground. I want to be able to use both for interaction, but I want the 2D screen space canvas to take priority. I have some 3D objects that should be clickable, but if they're covered by a 2D canvas shape, I want the