Fuentes Posted August 22, 2016 Share Posted August 22, 2016 Hi everyone: I want to know how to add a delay to the VideoTexture object to buffering. I develop a very demanding app that uses multiple videos at once. I wrote a similar app in C using gstreamer, and the performance is the same with the gain of simplicity of Bjs, but sometimes the videos stutters because the lack of buffering. This problem also it showed in the other app, but using the "delay" property of the GLVideoMixer element the problem was solved. Anyone knows how to set this? PS: All the videos are live feeds (from capture cards) in raw Planar YUV format. Quote Link to comment Share on other sites More sharing options...
Nabroski Posted August 22, 2016 Share Posted August 22, 2016 http://babylonjs-playground.com/#XWA7H#1 http://babylonjs-playground.com/#XWA7H#3 make a playground: videotexture(dot)video and then (open a new tab) chose a search engine of your choice and type html video buffering you will get something likehttps://developer.mozilla.org/en-US/Apps/Fundamentals/Audio_and_video_delivery/buffering_seeking_time_ranges my playground from above has a limited browser support, make sure you read enough about video and html, it's a bit tricky, sometimes. Good Luck Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.