So, what if I wanted to smoothly transfer my scene from lets say... space, to a planet to its surface to a tree, to a microscopic level to a macroscopic level? for ever and ever and ever in each direction?
And then have the elements and the controls, stay constant and scale for what ever level of scale your on lets call its w on the vec4.
I made a little diagram to kinda explain:
Is this too loony toons and would be better to be simulated? Or could this be an interesting idea?
Also I