tywang2006 Posted August 17, 2016 Share Posted August 17, 2016 I did some code here this._iconSprite = GameAsset.icons[id]; this._iconSprite.x = (this.symbolWidth - this._iconSprite.width) / 2; this._iconSprite.y = (this.symbolHeight - this._iconSprite.height) / 2 - offset; this._renderer.render(this._iconSprite, this._renderTexture, true); I update those code every frame. but the graphic is not clear, it always keep previous displayed graphics. it looks like this bug https://github.com/pixijs/pixi.js/issues/1147 Can Somebody help me. thanks Quote Link to comment Share on other sites More sharing options...
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