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GLSL Noise


Pryme8
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https://github.com/ashima/webgl-noise/wiki

How would one go about using these in BJS?

 

http://www.babylonjs.com/cyos/#1HHTZZ#1
http://www.babylonjs.com/cyos/#1HHTZZ#2
http://www.babylonjs.com/cyos/#1HHTZZ#3
http://www.babylonjs.com/cyos/#1HHTZZ#4

http://www.babylonjs.com/cyos/#1HHTZZ#5

http://www.babylonjs.com/cyos/#1HHTZZ#6

http://www.babylonjs.com/cyos/#1HHTZZ#7
 

I was only able to get some working at a time, I was hoping to be able to make it so I can use any of of them at any time on any shader Im working on... so I assume I need to compile the GL files into babylon somehow.

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Hello
i learn shaders

and i think i'm in the right place here, so i push this topic up.

this is a sine wave, it goes diagonal! through the object
my problem how i can the the scale of the object, becourse currently the sine wave is just to big

http://www.babylonjs.com/cyos/#CNPYR


Thank you! 

Edit
Okay i got it

http://www.babylonjs.com/cyos/#CNPYR#3


http://www.babylonjs.com/cyos/#CNPYR#5

have to experiment

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