tharo Posted August 11, 2016 Share Posted August 11, 2016 Hi. I love the new Asset Loader and want to add my own loading routines away from the self written code into it. Everything was fine. Used the .after() method from the loader, and had a look at spritesheets sources. But somehow I cant get access to an "Resource.LOAD_TYPE" object. Sure, I coult simply fill the ints in but thats quackelbabbel. My Question: Where to access it in the Pixi namespace? Quote Link to comment Share on other sites More sharing options...
ivan.popelyshev Posted August 12, 2016 Share Posted August 12, 2016 Please look at how pixi-spine does it: https://github.com/pixijs/pixi-spine/blob/master/src/loaders/atlasParser.js May be it will help Quote Link to comment Share on other sites More sharing options...
tharo Posted August 13, 2016 Author Share Posted August 13, 2016 Thanks. This one worked Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.