al404 Posted August 11, 2016 Share Posted August 11, 2016 I run my scene at 50 / 60 fps with LensRenderingPipeline on or off var parameters = { chromatic_aberration: 0.5, edge_blur: 0.5, distortion: 1, dof_focus_distance: 260, dof_aperture: 1.2, }; var lensEffect = new BABYLON.LensRenderingPipeline('lensEffects', parameters, scene, 1.0, camera); i try to leave in parameters only distortion: 1 but the results does not change if i turn on LensRenderingPipeline i get the degration that you can see in image, not sure if is my GPU too low or something expected to happen Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 11, 2016 Share Posted August 11, 2016 Unfortunately this is because of render to texture which does not support antialiasing on WebGL1 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.