saltysquid Posted August 8, 2016 Share Posted August 8, 2016 In my game, when a user presses the "upgrade" button the game pauses and a menu is displayed which allows the user to upgrade their skills. This works fine except that as the skills are increased they do not update on the screen until after the game "resumes" from being paused. I need a way to update or redraw the screen without unpausing the game. I would even be happy with some sneaky method of unpausing and then re-pausing after 1 draw cycle or something to that effect. The items I'm trying to update are hud elements such as heart containers and available points and such. Any suggestions are appreciated. I'm brand new to the forums and I've been using Phaser for about 1 week, so sorry if my post is in the wrong area or anything. Link to comment Share on other sites More sharing options...
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