Terminator Posted August 4, 2016 Share Posted August 4, 2016 Hello, I have cloned many meshes, then I tried to loop all these meshes and change their textures (different texture image for each), but I noticed that only the last texture is set (and it is set to all the clones), so does the cloned objects share the same material that is changed in all clones if it is changed in one place? or am I doing something wrong? Quote Link to comment Share on other sites More sharing options...
Terminator Posted August 4, 2016 Author Share Posted August 4, 2016 it turns out I can change the cloned object material separately, I was just doing something wrong in the code, I fixed it and it is working now Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 4, 2016 Share Posted August 4, 2016 Lovely Quote Link to comment Share on other sites More sharing options...
Noyogi Posted November 26, 2016 Share Posted November 26, 2016 @Terminator what was the problem in your code, and the fix? thanks Quote Link to comment Share on other sites More sharing options...
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