primesoftware Posted August 2, 2016 Share Posted August 2, 2016 I've been looking around the documentation, but cannot find how to exclude certain meshes in Blender from exported (i.e. I want them in Blender, but not in the .babylon file). Also, how do I set a target object in Blender for the follow camera? If I can't its no big deal, but since I'm getting a warning I was wondering if there was a way to handle that. Quote Link to comment Share on other sites More sharing options...
gryff Posted August 3, 2016 Share Posted August 3, 2016 Hi prime 5 hours ago, primesoftware said: but cannot find how to exclude certain meshes in Blender from exported (i.e. I want them in Blender, but not in the .babylon file) Put the stuff you do not want to export in a layer by itself. Then when you export check the "Export Selected Layers Only" box in the Scene Tab. And of course don't select the layer where you put that stuff The Layer Manager addon (since Blender 2.72), I find is a good tool for better control over layers - for example it allows you to name layers. Never used the Follow camera - so maybe someone else will answer. cheers, gryff Quote Link to comment Share on other sites More sharing options...
JCPalmer Posted August 4, 2016 Share Posted August 4, 2016 You probably solved this by now, but the cameras which need a target are implemented in Blender using constraints. Right click camera to select. Shift right click target. press ctrl-t & select 'track to constraint'. Camera show immediately point to the origin of the target. primesoftware and gryff 2 Quote Link to comment Share on other sites More sharing options...
primesoftware Posted August 5, 2016 Author Share Posted August 5, 2016 9 hours ago, JCPalmer said: You probably solved this by now, but the cameras which need a target are implemented in Blender using constraints. Right click camera to select. Shift right click target. press ctrl-t & select 'track to constraint'. Camera show immediately point to the origin of the target. Actually I hadn't figured this out so thanks! Exactly what I was looking for! Quote Link to comment Share on other sites More sharing options...
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