jellix Posted July 31, 2016 Share Posted July 31, 2016 Hi, as a user of Cinema 4d, it feels like I have to go some workarounds to work properly with babylon. There is no .babylon file exporter for c4d, and the ObjFileLoader doesn't support smoothing groups. So to achieve good results, I have to transfer my model into another 3d tools like 3ds max (e.g. via FBX-conversion) and then export it as a babylon file. Are there any plans to develop a babylon exporter for c4d or to make it possible to import other file formats like fbx? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted August 1, 2016 Share Posted August 1, 2016 We (core team) have no plan to support it but I would love to help you develop it Quote Link to comment Share on other sites More sharing options...
jellix Posted August 1, 2016 Author Share Posted August 1, 2016 @Deltakosh thanks for the answer. Sounds like a great project, although I don't have a clue how to develop such an exporter for c4d. I will have a deeper look to the FBX-exporter (never used it before). GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
mallorcaredes Posted July 22, 2017 Share Posted July 22, 2017 Good. It would like to know if to had some advance with the exporter of Cinema4D. Thank you. Quote Link to comment Share on other sites More sharing options...
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