Hudo1979 Posted July 26, 2016 Share Posted July 26, 2016 Are there any guide how to create particle system such as lightning, laser, railgun etc in babylonjs? chicagobob123 1 Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted July 26, 2016 Share Posted July 26, 2016 You can find tons of examples of particles in the playground: http://doc.babylonjs.com/playground?q=particleSystem Quote Link to comment Share on other sites More sharing options...
adam Posted July 26, 2016 Share Posted July 26, 2016 I did a search on emitter http://doc.babylonjs.com/playground?q=emitter and found this: http://www.babylonjs-playground.com/#1A5RN3#2 jerome 1 Quote Link to comment Share on other sites More sharing options...
Hudo1979 Posted July 26, 2016 Author Share Posted July 26, 2016 Thank you I will look through those. It seems I cannot have a good laser and thunder effect by purely using particle system... Quote Link to comment Share on other sites More sharing options...
Wingnut Posted August 1, 2016 Share Posted August 1, 2016 Hiya H. Keep in mind that you can turn-on multiple particleSystems that use the same emitter mesh or Vector3-based emit-point. In one project where I needed spacecraft thrusters, I used 3 at the thruster port. One for fire, one for smoke/soot, one for ice-particles. Although I never "fleshed" the system, I could start all 3 particle systems at the same time, and when done properly (properly textured and tweaked), looked great. There was a 4th, too, but that was a cold-thrust rescue system. (essentially, an target-able can of hairspray... that could blow your spacecraft short distances.) Here's some light sabers that someone once made. They look okay. Quote Link to comment Share on other sites More sharing options...
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