Ingo Chou Posted July 24, 2016 Share Posted July 24, 2016 Hi, I load DDS texture like this: myMaterial.diffuseTexture = new BABYLON.Texture("myImg.dds", myScene); Quote Link to comment Share on other sites More sharing options...
Wingnut Posted July 24, 2016 Share Posted July 24, 2016 Hi again, @York. Did you have a problem? Here is a playground that loads a dds... http://www.babylonjs-playground.com/#869D3#1 In your browser f12 dev tools -> network... do you see any problems reported during the load attempt? GameMonetize 1 Quote Link to comment Share on other sites More sharing options...
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