chicagobob123 Posted July 19, 2016 Share Posted July 19, 2016 Anyone on the team familiar with this? I just got a the bug for VR and was wondering its even possible for babylon js to support something like this. www.gearvrf.org has more info. There is a developer guide to Writting Basic GearVRf application that might tell someone who knows if its possible. Wonder how many people would be interested in Gear VR interface as well. Quote Link to comment Share on other sites More sharing options...
dbawel Posted July 20, 2016 Share Posted July 20, 2016 @chicagobob123 - I just checked out www.gearvrf.org and it looks like it's worth spending some time with right now. I don't have much personal faith in the future of this, however, there appear to be some vavluable info and possible tools available already. I hope others on this forum (anyone who owns a GearVR and/or Google Cardboard) takes a few minutes to check this out and provide feedback on this forum. There appears to be some valuable info there now - perhaps some tools we may want to look at for the babylon VRCamera, as well as creating GUIs for VR devices beyond the GearVR. Cheers, DB. Quote Link to comment Share on other sites More sharing options...
MasterSplinter Posted July 20, 2016 Share Posted July 20, 2016 I just reached out to their developer team today to figure out how to get the console window on Internet for gear lol. It took me two hours just to get gear into developer mode cuz I had to make an app and bundle their signature first just to enable it lol! BTW full disclosure that browser has a full implementation of the webVR API. @RaananW We ended up using the webvr api and poly fill because it saved us a tiny bit of latency. Quote Link to comment Share on other sites More sharing options...
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