Zerocaliber Posted December 1, 2013 Share Posted December 1, 2013 Is there a way to get the height of the terrain mesh at a specific position if you know the coordinates of the point? Thanks for the help. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 1, 2013 Share Posted December 1, 2013 You can use a ray casting:http://www.html5gamedevs.com/topic/2372-simple-ray-collision-test/ Quote Link to comment Share on other sites More sharing options...
Zerocaliber Posted December 1, 2013 Author Share Posted December 1, 2013 Is that really the most efficient way of doing it? But thanks, I will give that a shot. Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted December 2, 2013 Share Posted December 2, 2013 You can also look into your mesh's vertices but I think it will be simpler to use the ray picking Quote Link to comment Share on other sites More sharing options...
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