AhmedElyamani Posted December 1, 2013 Share Posted December 1, 2013 Play NowIt's christmas already?! Santa was a bit late in collecting the gifts. Will you help him? In this physics puzzle game you try to reach the gift to santa's bag , You should make carful moves on which ropes to cut or which objects you shoot with the slingshot , The point is , Collect the gifts!Screenshots:-- Mejingjard 1 Quote Link to comment Share on other sites More sharing options...
volter9 Posted December 1, 2013 Share Posted December 1, 2013 Nice! The graphics are looking original! Which game engine did you used? AhmedElyamani 1 Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted December 1, 2013 Author Share Posted December 1, 2013 Nice! The graphics are looking original! Which game engine did you used? Thanks! I used GameMaker Studio Quote Link to comment Share on other sites More sharing options...
Antylum Posted December 2, 2013 Share Posted December 2, 2013 I like the background graphics, but dislike the foreground - santa doesn't combine with it, looks glossy and too static - make some animation effects, when gift falls into his corb - success, and when not - failure animation. Moving staircase is looking negligently without antialiasing. It would be great, if elves on background would have some funny animations. Add some nice sounds effects.So, my global advice - redraw the foreground graphics with the style of background, but make add a little more contrast - I mean, that player would undestand, where are objects, that he can interact with, and where not - you can also achieve this with animations - they will take player attention. It's all Imho. AhmedElyamani 1 Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted December 2, 2013 Author Share Posted December 2, 2013 Thanks a lot for your advice The background and forground images are two separate scenes and shouldn't interact with each other , check cut the rope and other similar games for reference , foreground is just some background in the behind and they shouldn't blend in with the game itself (notice the difference in conveyer's shape) Quote Link to comment Share on other sites More sharing options...
Antylum Posted December 2, 2013 Share Posted December 2, 2013 Cut the rope is a good example of graphics harmony - look, how animated is it, also when you are not doing anything, each element on the screen has a movement, - with it player sinks much deeper to the game. Also nice sound effects and background music.To say more correct about foreground and background - By your game it's drawn in 2 different styles, like buy 2 different artists - in Cut the rope background and foreground have one style, colour palette of them is harmonious. Quote Link to comment Share on other sites More sharing options...
AhmedElyamani Posted December 3, 2013 Author Share Posted December 3, 2013 Thanks , note taken! Quote Link to comment Share on other sites More sharing options...
DELETE THIS ACC PLS Posted December 8, 2013 Share Posted December 8, 2013 Looks great, The graphics are amazing! I really like it. AhmedElyamani 1 Quote Link to comment Share on other sites More sharing options...
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