Sebavan Posted July 13, 2016 Share Posted July 13, 2016 Hello, Just a tiny Playground to demo the impact of the environment texture on rabbit: http://www.babylonjs-playground.com/#1P98HI#59 The environment (HDRCubeTexture) and only the environment is swapped every 5 seconds. Please note that the first load may be time consuming to download. Hope that can help to better understand the impact in the pbr material (even on fully white rabbits bottom row). CU, Kemal UÇAR, GameMonetize, jerome and 1 other 4 Quote Link to comment Share on other sites More sharing options...
jerome Posted July 14, 2016 Share Posted July 14, 2016 didactic and impressive Quote Link to comment Share on other sites More sharing options...
Dal Posted July 15, 2016 Share Posted July 15, 2016 Really awesome! We don't have subsurface scattering yet though do we? Quote Link to comment Share on other sites More sharing options...
Sebavan Posted July 17, 2016 Author Share Posted July 17, 2016 Hello, Yep you are right no subsurface scattering in bjs so far. We need to improve the shader scalability before beiing able to add more :-) Best Regards, Quote Link to comment Share on other sites More sharing options...
Kemal UÇAR Posted October 12, 2016 Share Posted October 12, 2016 very nice !!! Quote Link to comment Share on other sites More sharing options...
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