Nabroski Posted July 26, 2016 Share Posted July 26, 2016 No i mean theirs a bug when i try to work with Canvas2D $(document).ready( function () { Canvas2D with Textures}) its not working. Quote Link to comment Share on other sites More sharing options...
Nockawa Posted July 26, 2016 Share Posted July 26, 2016 5 minutes ago, Nabroski said: No i mean theirs a bug when i try to work with Canvas2D $(document).ready( function () { Canvas2D with Textures}) its not working. so you still have the issue, the sprite is not loading either locally or when served by a web server? Quote Link to comment Share on other sites More sharing options...
Nockawa Posted July 26, 2016 Share Posted July 26, 2016 so with the version included in your zip file it's not working, but with the latest preview bjs file you can find here: https://github.com/BabylonJS/Babylon.js/tree/master/dist/preview release it's working I believe. Nabroski 1 Quote Link to comment Share on other sites More sharing options...
Nabroski Posted July 26, 2016 Share Posted July 26, 2016 @Nockawa yeah, sorry. i was totally confused. its working! Great! Thank you! Have a nice day! Quote Link to comment Share on other sites More sharing options...
Nockawa Posted July 26, 2016 Share Posted July 26, 2016 Just now, Nabroski said: @Nockawa yeah, sorry. i was totally confused. its working! Great! Thank you! Have a nice day! No worries, I'm glad we got it all sorted out! Quote Link to comment Share on other sites More sharing options...
royibernthal Posted July 26, 2016 Author Share Posted July 26, 2016 @Nockawa The issue seems to be solved in the preview release as you suggested. Now however, it seems a large white portion is being added to the top of the texture, I uploaded the images for you to compare. Original image Image inside babylonjs (blue color is stage) Quote Link to comment Share on other sites More sharing options...
Nockawa Posted July 26, 2016 Share Posted July 26, 2016 7 minutes ago, royibernthal said: @Nockawa The issue seems to be solved in the preview release as you suggested. Now however, it seems a large white portion is being added to the top of the texture, I uploaded the images for you to compare. Original image Image inside babylonjs (blue color is stage) raaaaaah, of course, it's taking the power of two size and not the original one! grrrrrrrrrrrrr. 1) I've no memory. 2) I get back from a break. Result: a PR fest is coming...sorry Quote Link to comment Share on other sites More sharing options...
Nockawa Posted July 26, 2016 Share Posted July 26, 2016 4 minutes ago, Nockawa said: raaaaaah, of course, it's taking the power of two size and not the original one! grrrrrrrrrrrrr. 1) I've no memory. 2) I get back from a break. Result: a PR fest is coming...sorry 14 minutes ago, royibernthal said: @Nockawa The issue seems to be solved in the preview release as you suggested. Now however, it seems a large white portion is being added to the top of the texture, I uploaded the images for you to compare. Original image Image inside babylonjs (blue color is stage) Ok, I've fixed the issue and it's working locally, I've submit the PR, I'll let you know when the PG will be update, it's on @Deltakosh hands now. I think he's happy I'm back, his PR merging and PG updating is going to skyrocket from today... :/ royibernthal and Wingnut 2 Quote Link to comment Share on other sites More sharing options...
royibernthal Posted July 26, 2016 Author Share Posted July 26, 2016 Great thanks Quote Link to comment Share on other sites More sharing options...
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