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Trailing Solid Particles


jerome
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Hi,

I've ever been wondering if there were a way to implement easily some trailing solid particles.

Well, here's a first attempt : http://www.babylonjs-playground.com/#1AGPB1

Of course, we can change the particle model : http://www.babylonjs-playground.com/#1AGPB1#1

:)

This would be probably better done with a shader... but, you know, I'm lazy ...

 

[EDIT] and as usual, some sinus fun : http://www.babylonjs-playground.com/#1AGPB1#3

 

[EDIT 2] reptilian http://www.babylonjs-playground.com/#1AGPB1#4

 

 

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another one with billboarded planar particles : http://www.babylonjs-playground.com/#1AFL5U

I use a SPS but the standard particle system would be better recommanded for this case (no solid particles and billboard)

 

the same with long trails : http://www.babylonjs-playground.com/#1AFL5U#1

very very long trails : http://www.babylonjs-playground.com/#1AFL5U#2

 

have fun ;-)

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