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One spritesheet or many small ones


Rock Cat
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Hi guys 

I am making a game where i have 5 different types of enemies, each enemy consist of 35 frames. most of the time all 5 enemies will be shown on the screen at the same time. 

My question is: 

In order to make my game as fast as possible, do I put all enemies on one big spritesheet or do I make one for each enemy? 

Kind regards  

me

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