ndmoeller Posted July 1, 2016 Share Posted July 1, 2016 Hi Everyone! Just wanted to post my first Phaser game, Cannon Duckies: Play Here: http://nathanmoeller.com/cannon_duckies2/ Google Play: https://play.google.com/store/apps/details?id=com.com.nathanmoeller&hl=en Quote Link to comment Share on other sites More sharing options...
totallybueno Posted July 6, 2016 Share Posted July 6, 2016 Pretty basic but nice to play... First things first... the graphics, you need to improve that and something that you should do is to have two different graphics, one for the wheel and another one for the canyon. Let the wheel fixed and only rotate the canyon finding the right anchor point, it´s pretty weird to see your rotation now. Oh, and some sound, bounce effect, shake... something like that will make the game better, it´s a little bit "plain" now. Basically, you can make a better game just with a few lines of code ndmoeller 1 Quote Link to comment Share on other sites More sharing options...
htmlhigh5 Posted July 7, 2016 Share Posted July 7, 2016 I think attention to detail is the biggest thing missing here. For example, why not have the cannon chamber and the wheels use separate sprites? The cannon's rotation looks very unnatural. Also I believe the game could be improved by slowing down the speed of the power bar. I'm sure at the current speed it seems fairly easy to you, but remember that the rest of us haven't spent a lot of time getting used to your game already. Another minor detail is that it seems strange that you can see the duck while it's in the cannon... I think it would be less distracting if you moved the duck's z-index back. Congratulations on making your first Phaser game Quote Link to comment Share on other sites More sharing options...
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