michaelgreene Posted November 27, 2013 Share Posted November 27, 2013 I have a simple scene running that intercepts clicks at the top, left and lower right of the screen. The scene works on Chrome and firefox desktops. However, on Firefox(v23.0) Android (v4.4), Babylon appears to be intercepting finger taps and not passing them up the event chain. The scene rotates in response to finger motion on my phone so I know Babylon sees the tap events. Babylon just doesn't want to tell my code it sees them so it can interpret the events. Should I do something differently to enable mouse events on Android? Quote Link to comment Share on other sites More sharing options...
Temechon Posted November 27, 2013 Share Posted November 27, 2013 Hello, Are you using hands.js ? http://handjs.codeplex.com/ Quote Link to comment Share on other sites More sharing options...
michaelgreene Posted November 27, 2013 Author Share Posted November 27, 2013 Yes, I'm using hands.js. It does the right thing on the desktop, i.e., passes the events to other listeners. It's just on Android that it appears to swallow the events. Quote Link to comment Share on other sites More sharing options...
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