benlwdev Posted June 18, 2016 Share Posted June 18, 2016 I have successfully applied the .kill() method to my bullets and enemies... the Problem is that it is registering 4 kills for each 1 enemy killed. I have been looking at this for hours and cannot figure out why it would be doing that. Any one have an idea as to why? phaserForumQuestion.js Link to comment Share on other sites More sharing options...
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