mazelpomme Posted June 7, 2016 Share Posted June 7, 2016 Hi everyone! Here is Decay, the game we made during a 4-day gamejam in our school.It's about an alien trapped in a lab who's trying to escape by taking control of scientists. Decay won the "Best Graphics and Animations Prize" and you can test it here: http://camillerichard.net/games/decay/ We had no time to finish the touch input... so the game doesnt quite work on mobile We intend to start again the developping this summer and publish it on mobile stores. So feel free to give us your feedback Umz, Théo Sabattié, Nagval333 and 2 others 5 Quote Link to comment Share on other sites More sharing options...
kevinleedrum Posted June 8, 2016 Share Posted June 8, 2016 Awesome, awesome game. My initial wish list includes savegames and music. Quote Link to comment Share on other sites More sharing options...
ecv Posted June 8, 2016 Share Posted June 8, 2016 Wow! Super cool! 4 days!? I'd like some music too, and although finding the way out is part of the fun, how about some black minimap just showing where you and the beaker are? Umz 1 Quote Link to comment Share on other sites More sharing options...
Umz Posted June 9, 2016 Share Posted June 9, 2016 Agree with @ecv about a radar or minimap just to say where the beaker is. And perhaps a little timer to know exactly how long you have in a scientists body before they die. Also, I love the exploding scientist when you jump out. Haha took me by surprise Great work for a 4 day project. Edit: Ohhh, only they die! Haha, nope no need for a timer. ecv 1 Quote Link to comment Share on other sites More sharing options...
mazelpomme Posted June 9, 2016 Author Share Posted June 9, 2016 Thanks for the feedbacks ! Finding a soundDesigner is already one of our priority. Some kind of minimap would also be nice but maybe too much, we first thought about a camera movement when you first enter the level, showing you the exit. What about it ? Umz 1 Quote Link to comment Share on other sites More sharing options...
ecv Posted June 9, 2016 Share Posted June 9, 2016 1 hour ago, mazelpomme said: Thanks for the feedbacks ! Finding a soundDesigner is already one of our priority. Some kind of minimap would also be nice but maybe too much, we first thought about a camera movement when you first enter the level, showing you the exit. What about it ? That could work too! Umz 1 Quote Link to comment Share on other sites More sharing options...
Umz Posted June 9, 2016 Share Posted June 9, 2016 Yea, a quick pan to the possible routes, or around the level. That's a GREAT idea and much simpler! It's just to give the player a general idea of the direction of the exit. Quote Link to comment Share on other sites More sharing options...
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