Gwir Posted June 6, 2016 Share Posted June 6, 2016 Hi, i'm trying to integrate the Oculus Rift in my Babylon project. I have defined a WebVrFreeCamera just like the example showed here: http://www.babylonjs-playground.com/#1A9DEF I cant see anything on the oculus. The device is the DK2 version and the SDK is the 0.8. Quote Link to comment Share on other sites More sharing options...
Gwir Posted June 6, 2016 Author Share Posted June 6, 2016 Ok, i managed to get the tracking. The device is tracked but there is no video on the oculus. Quote Link to comment Share on other sites More sharing options...
brochington Posted June 7, 2016 Share Posted June 7, 2016 @Gwir You mention that you got the head tracking working so I'm assuming you are using a WebVR enabled browser. If not, check out https://webvr.info/. I believe that the older WebVR api is in use in the WebVRCamera, so that should most likely be updated. Also, I would update the Oculus SDK too, could be related to that too. Happy VR-ing! Quote Link to comment Share on other sites More sharing options...
Gwir Posted June 7, 2016 Author Share Posted June 7, 2016 2 hours ago, brochington said: @Gwir You mention that you got the head tracking working so I'm assuming you are using a WebVR enabled browser. If not, check out https://webvr.info/. I believe that the older WebVR api is in use in the WebVRCamera, so that should most likely be updated. Also, I would update the Oculus SDK too, could be related to that too. Happy VR-ing! Yes the browser is vr-enabled and up-to-date, i cant update oculus sdk since newer versions are not compatible with DK2. I have the same behaviour with the demos i found in MozillaVR so the problem shouldn't be in my code. Quote Link to comment Share on other sites More sharing options...
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