brentstrandy Posted June 6, 2016 Share Posted June 6, 2016 When using v2.4.7 I was able to use onInputOver to change the button's tint. Now, in v2.4.8 the onInputOver is no longer triggered. Also, the mouse pointer no longer turns into a finger pointer on mouse over. Is anyone else experiencing these issues with the Button in v2.4.8? Example of code: ClassX = function() { ... this.button = game.add.button(100, 1000, null, actionOnClick, null, 2, 1, 0); this.button.onInputOver.add(this.mouseOver, this); }; ClassX.prototype.mouseOver = function() { this.someSprite.tint = 0x88d5ea; }; Link to comment Share on other sites More sharing options...
rich Posted June 6, 2016 Share Posted June 6, 2016 This was a bug in 2.4.8 which is fixed in 2.4.9 (currently at RC2, final release hopefully this week) brentstrandy 1 Link to comment Share on other sites More sharing options...
brentstrandy Posted June 6, 2016 Author Share Posted June 6, 2016 Thanks for the quick reply! Is there anywhere I can see a list of known issues so I can look this up without having to bug you? Link to comment Share on other sites More sharing options...
rich Posted June 6, 2016 Share Posted June 6, 2016 GitHub Issues, but you'd have to look at the 'closed' ones to see what we've fixed (as open ones are still pending!) Might be easier to just look at the Change Log part of the README file in the dev branch on GitHub, as we update that each time we fix something. Link to comment Share on other sites More sharing options...
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