jbs Posted June 2, 2016 Share Posted June 2, 2016 Hey, check out my new game "slay.one" http://slay.one/ Its a multiplayer top-down shooter with pixel art graphics. Its free and requires no registration so you can play straight away. Its still in developement, but perfectly playable. It plays a bit like classic shooters like UT or Q3, with the difference of beeing top-down instead of 1st person of course. You run around in an arena, pick up ammo and health kits and shoot enemy players. Currently there are 3 game modes: Deathmatch, Team Deathmatch and CTF and a bunch of maps for each mode. There are also abilities and attributes which you can pick to customize your character. Id love to get some feedback and of course i can answer any questions. WombatTurkey, maxmin00, tips4design and 3 others 6 Quote Link to comment Share on other sites More sharing options...
kevdude Posted June 2, 2016 Share Posted June 2, 2016 Good game and graphics. I was able to play against someone else for a short time, and it was pretty fun. The lighting and effects were really nice as well. One thing I noticed is that the camera is a little jerky when I move the cursor around the screen. I would make the camera movement a little bit slower or just reduce the amount of movement altogether. Also, what do you use to host the server, and what do you use to code the server? (NodeJS, etc...) Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted June 2, 2016 Share Posted June 2, 2016 Amazing.... I have a feeling this will get big. I love the firefly effect (glowing pixels) that float. I've always wondered how those are done. One recommendation is an option in the settings to adjust the camera movement speed, it seems really fast. Edit: These skill effects are incredible. The homing rockets and their explosion is insane. Edit2: The sniper is really fun aswell... jbs 1 Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted June 3, 2016 Share Posted June 3, 2016 Amazing +1, rockets are so powerful that I've been killed by that all the time. Quote Link to comment Share on other sites More sharing options...
jbs Posted June 3, 2016 Author Share Posted June 3, 2016 Thanks guys. Server is hosted at https://uberspace.de/ and coded with node. Ill think about the thing with the camera. Unfort. there are very little players atm as this is the first time i publicly posted about this game, hopefully therell be more in the future. WombatTurkey 1 Quote Link to comment Share on other sites More sharing options...
benny! Posted June 3, 2016 Share Posted June 3, 2016 Really cool game. Like it a lot. Very well done! Quote Link to comment Share on other sites More sharing options...
Anton Ianiuk Posted June 3, 2016 Share Posted June 3, 2016 Awesome game! Good work! There are lots of topics regarding ads on html5 games but none of them are useful. What Ads do you use and how did you make them work for your game? Thanks! Quote Link to comment Share on other sites More sharing options...
Umz Posted June 3, 2016 Share Posted June 3, 2016 Really fun especially with a few guys to play against. Had a few guys playing at once so was even better. Love the selection of weapons, really mixes things up a bit. I think the rockets turned out to be the top of the list, didn't lose once with it. Quote Link to comment Share on other sites More sharing options...
jbs Posted June 3, 2016 Author Share Posted June 3, 2016 4 hours ago, Anton Ianiuk said: Awesome game! Good work! There are lots of topics regarding ads on html5 games but none of them are useful. What Ads do you use and how did you make them work for your game? Thanks! im using just basic google adsense ads Quote Link to comment Share on other sites More sharing options...
michaelcalkins Posted June 3, 2016 Share Posted June 3, 2016 I would either dumb down your rockets, make them harder to get, or make it more accessible to everyone. One guy controlled the whole server because I couldn't find ammo for guns anywhere. Well done game! Quote Link to comment Share on other sites More sharing options...
jbs Posted June 3, 2016 Author Share Posted June 3, 2016 You mean the golden ones or the red ones or all of them ? Quote Link to comment Share on other sites More sharing options...
kevdude Posted June 3, 2016 Share Posted June 3, 2016 Hmmm... It was working fine yesterday but now the page won't load. I'm not sure if my internet is slow or if your servers are slow. Quote Link to comment Share on other sites More sharing options...
jbs Posted June 4, 2016 Author Share Posted June 4, 2016 what exactly does it say? I was uploading a small patch before, maybe you were trying to access while it was uploaing and somethign got fucked up. Try again, should definetly work now. Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted June 4, 2016 Share Posted June 4, 2016 Hey @jbs, just curious about your back-end. What websocket module are you utilizing, and is perMessageDeflate disabled/enabled? What are your server specs? Also, how many players can be connected per node instance before it poops? Quote Link to comment Share on other sites More sharing options...
jbs Posted June 4, 2016 Author Share Posted June 4, 2016 Im using "ws" serverside. Not using perMessage-deflate. Tbh I dont know the server specs, but its shared, and I also dont know how many players can be handled. WombatTurkey 1 Quote Link to comment Share on other sites More sharing options...
tips4design Posted June 4, 2016 Share Posted June 4, 2016 Man, this really looks great. I find changing weapons to be way too slow (you first have to wait for the weapon to change, then for the cooldown) which usually feels like an eternity and that it should be faster (at least 2x fast). I didn't get what the jump is for? I tried jumping over barrels but that's not possible. Quote Link to comment Share on other sites More sharing options...
kevdude Posted June 4, 2016 Share Posted June 4, 2016 16 hours ago, jbs said: what exactly does it say? I was uploading a small patch before, maybe you were trying to access while it was uploaing and somethign got fucked up. Try again, should definetly work now. Tried it again, I am now getting a screen with no background. I think it's just slow internet on my side and the page can't load. Quote Link to comment Share on other sites More sharing options...
WombatTurkey Posted June 4, 2016 Share Posted June 4, 2016 6 hours ago, jbs said: Im using "ws" serverside. Not using perMessage-deflate. Tbh I dont know the server specs, but its shared, and I also dont know how many players can be handled. Wait, you're using node on a shared server? I've never heard of this madness before. Works pretty good then?! Quote Link to comment Share on other sites More sharing options...
jbs Posted June 4, 2016 Author Share Posted June 4, 2016 @tips4design the jump is just faster movement / dodging shots. Kinda like the dodge jump you can do in many fps. I kinda agree the weapon switch is too slow, but im not sure yet if i wanna reduce that or the reload time. @kevdude thats weird. You have any javascript errors ? Quote Link to comment Share on other sites More sharing options...
jbs Posted June 4, 2016 Author Share Posted June 4, 2016 2 minutes ago, WombatTurkey said: Wait, you're using node on a shared server? I've never heard of this madness before. Works pretty good then?! so far i didnt have any problems. WombatTurkey 1 Quote Link to comment Share on other sites More sharing options...
kevdude Posted June 4, 2016 Share Posted June 4, 2016 No, I just tried it again and it works now. It just took a long time to load. Quote Link to comment Share on other sites More sharing options...
Noedel-Man Posted June 11, 2016 Share Posted June 11, 2016 the game looks amazing, what engine did you use? Also hod did you create the map? I cant image you would type it all in javascript. Is there somekind of editor for that? Quote Link to comment Share on other sites More sharing options...
jbs Posted June 11, 2016 Author Share Posted June 11, 2016 No engine. There is a map editor, but its not public yet. I plan to make it public at one point. Quote Link to comment Share on other sites More sharing options...
kevdude Posted June 12, 2016 Share Posted June 12, 2016 There are tons of people online! Great job with your game, it really grew! Would you say that it is because of one certain thing you did or because of many different events? Quote Link to comment Share on other sites More sharing options...
jbs Posted June 12, 2016 Author Share Posted June 12, 2016 Some guy posted a link to the game from his website, thats getting quite some new users in, thats mainly the reason. Theres still quite some things to do with the game (fixing bugs, adding lots of things thats missing), but im quite confident that its gonna be big. Quote Link to comment Share on other sites More sharing options...
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