Zahir Junejo Posted May 31, 2016 Share Posted May 31, 2016 I want to come up with a way to render my own car into the scene and it needs to look similar to the demo here http://www.babylonjs.com/Demos/TheCar/ in this link. I looked into the github repo of this project, I mean, where do I start? And whats a babylonmeshdata and babylonbinarymeshdata and how do we get that? Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 31, 2016 Share Posted May 31, 2016 Hello this scene was done with 3dsmax and exported using our 3dsmax exporter: https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/3ds%20Max The meshdata are built by the MakeIncremental tool: https://github.com/BabylonJS/Babylon.js/tree/master/Tools/MakeIncremental (but this is not required as you can deal only with a .babylon file gzipped server side) Quote Link to comment Share on other sites More sharing options...
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