jellix Posted May 31, 2016 Share Posted May 31, 2016 Hi, let's say I've created a little scene hat just contains a cube and a sphere. Now I would like to export these bodies as a CAD-File like a DXF-File. Are there any possibilities for that? If not, is there a possibility to export 2D-CAD Data? Quote Link to comment Share on other sites More sharing options...
NasimiAsl Posted May 31, 2016 Share Posted May 31, 2016 you can try .obj exporter Quote Link to comment Share on other sites More sharing options...
aWeirdo Posted May 31, 2016 Share Posted May 31, 2016 I'm not sure i understand, Please elaborate, Are you trying to export a scene made in babylonJs? Or did you make it in a 3D editting program and want to export it to use it in babylonJs? Quote Link to comment Share on other sites More sharing options...
jellix Posted May 31, 2016 Author Share Posted May 31, 2016 @NasimiAsl Sounds great but I cannot find a Class, an extension or a tutorial for that (not even a good google result). Do you have a link for me? @aWeirdo I mean a scene made in Babylon and I want to export it for a CAD-Software. Quote Link to comment Share on other sites More sharing options...
aWeirdo Posted May 31, 2016 Share Posted May 31, 2016 @jellix Ok, i have personally never heard of the exsistence of such a feature. The .obj "exporter" is for loading .obj files into babylonJs. https://doc.babylonjs.com/extensions/OBJ I think you would have to make it yourself. Quote Link to comment Share on other sites More sharing options...
V!nc3r Posted May 31, 2016 Share Posted May 31, 2016 You have to find a webGL ripper, or write one. Maybe it's not so difficult to convert webGL tri into stl file (more simple than obj i think) for example ? I'm not dev so i can't help you that much Quote Link to comment Share on other sites More sharing options...
jellix Posted June 1, 2016 Author Share Posted June 1, 2016 Okay, thank you for your answers! Quote Link to comment Share on other sites More sharing options...
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