arseniy Posted May 30, 2016 Share Posted May 30, 2016 Hello, How is possible to use DragonBones with Phaser? It is very good free animator like Spine. With .json export. http://dragonbones.github.io/ https://github.com/DragonBones/ Link to comment Share on other sites More sharing options...
b10b Posted May 30, 2016 Share Posted May 30, 2016 If one does not already exist, you can write a Phaser adapter for DragonBones. This repository has some good examples (including Pixi which may be a good place to start): https://github.com/06wj/DragonBonesJS I've been using the CreateJS adapter with version 4.0 of DragonBones with good results. arseniy 1 Link to comment Share on other sites More sharing options...
Tom Atom Posted May 31, 2016 Share Posted May 31, 2016 Hi, with Phaser you can also use Spriter player for Phaser: https://github.com/SBCGames/Spriter-Player-for-Phaser. Animation are treated as SpriterGroup - just another Phser gameobject (Phser.Group descendant), so you can additionaly scale it, rotate and do whatever are you used to do with Spriter groups. Pro version of Spriter (https://brashmonkey.com/) is not free, but even free version allows you to do a lot - depends on your project needs. Here is also short tutorial on using the player: http://sbcgamesdev.blogspot.cz/2016/04/phaser-tutorial-using-spriter-player.html arseniy 1 Link to comment Share on other sites More sharing options...
arseniy Posted May 31, 2016 Author Share Posted May 31, 2016 42 minutes ago, Tom Atom said: Hi, with Phaser you can also use Spriter player for Phaser: https://github.com/SBCGames/Spriter-Player-for-Phaser. Animation are treated as SpriterGroup - just another Phser gameobject (Phser.Group descendant), so you can additionaly scale it, rotate and do whatever are you used to do with Spriter groups. Pro version of Spriter (https://brashmonkey.com/) is not free, but even free version allows you to do a lot - depends on your project needs. Here is also short tutorial on using the player: http://sbcgamesdev.blogspot.cz/2016/04/phaser-tutorial-using-spriter-player.html Thanks, that is great option. But I am wondering about meshes. DragonBones has mesh animation now. So I wonder is it possible to use it with Phaser. Link to comment Share on other sites More sharing options...
alex_h Posted May 31, 2016 Share Posted May 31, 2016 You can't use mesh with the current version of Phaser no. The current version of Phaser uses an older version of Pixi for rendering that doesn't have support for mesh deforms. I expect it will be possible to use dragonbones mesh with Lazer once that is released. arseniy 1 Link to comment Share on other sites More sharing options...
arseniy Posted May 31, 2016 Author Share Posted May 31, 2016 4 hours ago, alex_h said: You can't use mesh with the current version of Phaser no. The current version of Phaser uses an older version of Pixi for rendering that doesn't have support for mesh deforms. I expect it will be possible to use dragonbones mesh with Lazer once that is released. Thanks. Well then I wait Lazer release because mesh animation is such great thing. Link to comment Share on other sites More sharing options...
bapho Posted June 27, 2016 Share Posted June 27, 2016 You might have to look at a commercial solution like this one: Link to comment Share on other sites More sharing options...
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