Kesshi Posted May 28, 2016 Share Posted May 28, 2016 Every time i use the DisplayPassPostProcess i get errors in the console (tested with Edge, IE, Chrome and Firefox on two machines ). The post processing is working as expected but maybe there are some other side effects because of that error. Chrome error: WebGL: INVALID_ENUM: activeTexture: texture unit out of range Firefox error: Error: WebGL: ActiveTexture: texture unit 0 out of range. Accepted values range from TEXTURE0 to TEXTURE0 + 32. Notice that TEXTURE0 != 0. here a playground: http://www.babylonjs-playground.com/#3JGHY Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 29, 2016 Share Posted May 29, 2016 Yep bug found..I'll fix it:) Kesshi 1 Quote Link to comment Share on other sites More sharing options...
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