I'm having an issue with my game, specifically on Safari (desktop).  The game is built for desktop only, so this isn't an issue with iOS.  After my game complete's it's preloading, I get a "beachball"/spinning wheel, which never stops - there are no errors thrown to the console.  When I refresh the browser, the game plays as expected after preload, without any issues.   I've read a lot of posts regarding CORS, so I've set my game.load.crossOrigin to "anonymous".  I've also read posts regard