Mike Posted November 23, 2013 Share Posted November 23, 2013 Breakout I'm more than happy to release my first finished game. I made it specially for this project: http://city41.github.io/breakouts/ So soon I hope it will appear on the list, and for now you can play it here: http://mihail.ilinov.eu/games/PhaserBreakout/ Source code here:https://github.com/MikeMnD/PhaserBreakout I've made some gameplay changes compared to the other engine ports/versions and they are more like bonus features. If you press: "B" you will toggle mouse/keyboard controlIf you press: "S" you will toggle a "shake" effectIf you press: "V" you will spawn a ball (there is no collision check till the countdownends so don't freak out if the ball pop out of the game bounds. Other things it that you can save a ball if hit it with the vertical side of the paddle but only if it hit the top half - I call it "action save" or "phew just in time save" Also when multiple balls are in game they collide with each other. plicatibu 1 Quote Link to comment Share on other sites More sharing options...
Gustavgb Posted November 23, 2013 Share Posted November 23, 2013 Really awesome game! Great gameplay, but you should defenetily add more levels Quote Link to comment Share on other sites More sharing options...
Mike Posted November 23, 2013 Author Share Posted November 23, 2013 Hey, thanks I'll post a collaboration for a game project. It's going to be based on this game, but with:- new graphic- new dimension and scale support- more levels and more bonuses- better sound effects But it's going to be name d something new cause this version above is staying as it is for the purpose of the breakouts JS project. Quote Link to comment Share on other sites More sharing options...
bubamara Posted November 23, 2013 Share Posted November 23, 2013 I like, that balls are interacting with others. It makes gameplay more unpredictable, more fun Quote Link to comment Share on other sites More sharing options...
remvst Posted November 23, 2013 Share Posted November 23, 2013 I liked the "Conglaturation" at the end en4ce 1 Quote Link to comment Share on other sites More sharing options...
rich Posted November 24, 2013 Share Posted November 24, 2013 The github.io page seems to be broken. This one worked though: https://github.com/city41/breakouts Quote Link to comment Share on other sites More sharing options...
en4ce Posted November 25, 2013 Share Posted November 25, 2013 I liked the "Conglaturation" at the end avgn will like it as well Quote Link to comment Share on other sites More sharing options...
ReleeSquirrel Posted November 29, 2013 Share Posted November 29, 2013 I was just using this example to show my friends how great HTML5 games are, how they don't use flash and whatnot. It crashed my friend's Mac, and he refuses to try again to see if it happens again. How do you crash a mac? Does anyone else here have a mac? Quote Link to comment Share on other sites More sharing options...
rich Posted November 29, 2013 Share Posted November 29, 2013 Runs fine on both my Macs. Probably just a coincidence, it's a basic little canvas game hardly doing any heavy graphical lifting at all, it barely troubles a low-end smart phone never mind a Mac. Quote Link to comment Share on other sites More sharing options...
city41 Posted December 1, 2013 Share Posted December 1, 2013 Massive thanks to Mike for doing the PhaserJS version! It's a really great version of Breakout!Sorry for the delay and 404 issues guys. PhaserJS is now up and part of the main Breakouts site: http://city41.github.io/breakouts/ I'm still wrestling with the 404 issues, and am talking with github about them. Breakouts also has a feature comparison table here: http://city41.github.io/breakouts/featureComparison.html I was wondering if someone familiar with PhaserJS would want to add Phaser to the comparison? If so, the easiest way is to send me a github pull request with this file updated: https://github.com/city41/breakouts/blob/gh-pages/features.json Or, if you prefer feel free to just send me a new copy of features.json to my email and I will get it added in: [email protected] Quote Link to comment Share on other sites More sharing options...
MyFault Posted December 2, 2013 Share Posted December 2, 2013 Overall I like it but think it is a bad idea to have L/R arrow keys switch levels. In almost every game I have ever played, if you allow A/D to go left and right then you should also allow L/R arrow keys to do the same. Would also prefer if both mouse and keyboard were available at same time instead of having to turn on keyboard controls. I was also a bit confused by the gaps on the left and right at the paddle level. Having them open on both sides has me think you can teleport form one side to the other but instead it just stops. Is there a reason they are there that I am missing? Lastly, I definitely prefer to start with ball on paddle in breakout games. That lets you aim a bit better at the start. Great start though. The shake is a nice touch! Quote Link to comment Share on other sites More sharing options...
rich Posted December 2, 2013 Share Posted December 2, 2013 Ok I've made a pull request with the updated comparison chart. I don't know if it's too late to change, but it's called "Phaser", not "PhaserJS". Quote Link to comment Share on other sites More sharing options...
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