PixelPicoSean Posted May 18, 2016 Share Posted May 18, 2016 Hey developers, I've been maintaining a weekly post for LesserPanda framework since last month, host on Github wiki page. Changes and thoughts of LesserPanda framework will be included. Weekly post links: This Week in LesserPanda #1 - Tilemap collision now available (2016-04-20) This Week in LesserPanda #2 - New actor and behavior design (2016-04-27) This Week in LesserPanda #3 - API document (2016-5-4) This Week in LesserPanda #4 - Improve the Actor class (2016-5-11) This Week in LesserPanda #5 - Steering behavior (2016-5-18) This Week in LesserPanda #6 - Object pooling (2016-25) This Week in LesserPanda #7 - Prepare for editor (2016-06-09) This Week in LesserPanda #8 - Collision map with holes and Tiled collision editor (2016-06-15) This week in LesserPanda #9 - Basic Tiled object layer support and samples updated (2016-06-22) This Week in LesserPanda #10 - v0.4.1 stable release (2016-08-17) What is LesserPanda? For people who have not heard about LesserPanda, it's a ES2015 module based game framework, started by forking Panda.js and now has grown to its own shape. The major features include PIXI renderer, SAT based collision system, ES2015 support, live-reloading and built-in behaviors for rapid development. Feel free to read the weekly posts and try, hope you like it. Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted May 25, 2016 Author Share Posted May 25, 2016 Weekly #6 is out, support of object pool is added. See the original post for links. Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted June 15, 2016 Author Share Posted June 15, 2016 Weekly #8 is out, Tilemap based workflow is hugely improved! This Week in LesserPanda #8 - Tiled collision editor support (2016-06-15) gaelbeltran 1 Quote Link to comment Share on other sites More sharing options...
BlitZ Posted June 16, 2016 Share Posted June 16, 2016 This is fantastic, keep up the great work! It looks very promising. Only suggestion would be just more elaborate getting started docs as i couldn't find much on them! But thanks! ~Mike. Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted June 16, 2016 Author Share Posted June 16, 2016 @BlitZ there is a samples repo, you can take a look at the code for more informations. And there's is detailed API document that may also help. gaelbeltran 1 Quote Link to comment Share on other sites More sharing options...
gaelbeltran Posted June 18, 2016 Share Posted June 18, 2016 Does LesserPanda support texture atlases like TexturePacker? Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted June 18, 2016 Author Share Posted June 18, 2016 LesserPanda does support texture atlas since it uses PIXI as renderer, you can do anything that is possible while using PIXI. Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted June 22, 2016 Author Share Posted June 22, 2016 Weekly #9 is out: Tiled object layer is basically supported, and samples are all updated to latest version. This week in LesserPanda #9 - Basic Tiled object layer support and samples updated Take a look at the updated samples repo if you're interested in how LesserPanda looks Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted August 17, 2016 Author Share Posted August 17, 2016 Weekly #10 is finally out v0.4.1 stable version has been released, read the post for more details: This Week in LesserPanda #10 - v0.4.1 stable release (2016-08-17) Samples repo is also updated, take a look at what's new Quote Link to comment Share on other sites More sharing options...
reopucino Posted August 26, 2016 Share Posted August 26, 2016 wow that really cool... Quote Link to comment Share on other sites More sharing options...
PixelPicoSean Posted August 26, 2016 Author Share Posted August 26, 2016 @reopucino Thanks man, I just release a new stable version that comes with great TileMap support. Feel free to check it out. bdekk 1 Quote Link to comment Share on other sites More sharing options...
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