gamefan Posted May 17, 2016 Share Posted May 17, 2016 Hi everyone, There was an update in computeTransformedPosition in PointLight.js for how the position of the light is derived. It transforms an already transformed vector causing continuous transformations thereafter. I have used someone's playground demo to display the behavior. http://www.babylonjs-playground.com/#24O839#11 http://www.babylonjs-playground.com/#NTL8V#31 Another Question. If I were to make changes and make a pull request, if I ever will, Would it be right to make those changes in the .ts and .js files in the src folder. Thanks Quote Link to comment Share on other sites More sharing options...
GameMonetize Posted May 17, 2016 Share Posted May 17, 2016 I'll fix it Quote Link to comment Share on other sites More sharing options...
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