bQvle Posted May 15, 2016 Share Posted May 15, 2016 Just want to put out our experience. (since there was a post with a different experience). We are developing a browser multiplayer game. and in v3 it was barely playable on regular laptops and office-pc's without "resonable" graphics cards. V4 actually doubled the performance of those lower-end devices, so when they would be running 30-40 fps, they are now pulling 80 fps which is more than the requred 60 to get the soft feel. I read that you improved the performance on mobile devices, and i wished it would have the same effect on lower end pc's. and it did! This is really important to us, because our game is probertly going to be played mostly from school computers, laptops etc. so thank you!. But, there's still alot of bugs, and I will keep reporting them on github, when i find simpler ways to reproduce them. ivan.popelyshev 1 Quote Link to comment Share on other sites More sharing options...
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