dongchai Posted May 6, 2016 Share Posted May 6, 2016 I didn't understand how to export a babylon file. for example I have a fbx file called "car.fbx" then i run command line run FbxExporter.exe ./car.fbx ./ FbxExporter.exe /m:"car.fbx" also not work how to export please? Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 6, 2016 Author Share Posted May 6, 2016 what 's the detail to export a babylon file please..I ve no idea how to do this Quote Link to comment Share on other sites More sharing options...
adam Posted May 6, 2016 Share Posted May 6, 2016 I have never used the exporter, but instructions are here: https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX#usage and prerequisites: https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX#prerequisites Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 6, 2016 Author Share Posted May 6, 2016 5 minutes ago, adam said: I have never used the exporter, but instructions are here: https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/FBX#usage hi~buddy!I know this.but I'm asking for using detail for example,I have a file called "car.fbx" how can I export it into "car.babylon"? the cmd command would be " FbxExporter.exe ./car.fbx ./ " or somthing else? thank you for reply Quote Link to comment Share on other sites More sharing options...
Boz Posted May 6, 2016 Share Posted May 6, 2016 The link says : Usage --> FbxExporter.exe "fbx file" "outdir" [/fps:60|30|24] [/skipemptynodes] In your example, "FbxExporter.exe ./car.fbx ./" should work (prerequisites are "Visual C++ 2015 redistribuable package") Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 6, 2016 Author Share Posted May 6, 2016 11 minutes ago, Pouet said: The link says : Usage --> FbxExporter.exe "fbx file" "outdir" [/fps:60|30|24] [/skipemptynodes] In your example, "FbxExporter.exe ./car.fbx ./" should work (prerequisites are "Visual C++ 2015 redistribuable package") But I got this...it seems to be some thing wrong happend... I've no idea how to fix this.. Quote Link to comment Share on other sites More sharing options...
adam Posted May 6, 2016 Share Posted May 6, 2016 Create a folder to output to in the folder that your fbx is in (just call it output). Then try using this command: FbxExporter.exe car.fbx output you might need to use /skipemptynodes Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 6, 2016 Author Share Posted May 6, 2016 2 minutes ago, adam said: Create a folder to output to in the folder that your fbx is in (just call it output). Then try using this command: FbxExporter.exe car.fbx output thank you, still got nothing but that error message above... Quote Link to comment Share on other sites More sharing options...
Boz Posted May 6, 2016 Share Posted May 6, 2016 Yes, as Adam said, you can try "FbxExporter.exe ./car.fbx ./ /skipemptynodes" If it still crashes, make sure you have Visual C++ 2015 redistribuable package installed. if yes, then it can be a problem with exporter Quote Link to comment Share on other sites More sharing options...
Romanichel_2.0 Posted May 6, 2016 Share Posted May 6, 2016 As the exporter produces some output (the list of animation stacks) I suppose the prerequisites are there. Can you send me the fbx at simon.ferquel at Hotmail.fr ? I'll take a look on a debug build. Simon Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 7, 2016 Author Share Posted May 7, 2016 5 hours ago, Romanichel_2.0 said: As the exporter produces some output (the list of animation stacks) I suppose the prerequisites are there. Can you send me the fbx at simon.ferquel at Hotmail.fr ? I'll take a look on a debug build. Simon I installed Visual C++ 2015 redistribuable package ,but still error..here is my file take a look at it if you are free thank you all very muchbabylon fbx tools x64.zip marc. 1 Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 8, 2016 Author Share Posted May 8, 2016 Can anybody help me to export this fbx file?and what promble with it? I tried export every versions of c4d but no one succesed.. car_fbx.zip Quote Link to comment Share on other sites More sharing options...
adam Posted May 8, 2016 Share Posted May 8, 2016 Try loading it in Blender and then use the BJS blender exporter. https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Blender gryff 1 Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 8, 2016 Author Share Posted May 8, 2016 3 hours ago, adam said: Try loading it in Blender and then use the BJS blender exporter. https://github.com/BabylonJS/Babylon.js/tree/master/Exporters/Blender Finally I use unity3D done it! thank you all! thanks for everybody here:). I can do many more thing from now on. Quote Link to comment Share on other sites More sharing options...
Romanichel_2.0 Posted May 9, 2016 Share Posted May 9, 2016 Hi, I just had a look at it, and the problem is that you don't have any material attached to your model. I made a correction to the exporter to handle that case and updated the tool to use the latest fbx SDK. I'll make a PR of the FbxExporter later today. Additionaly, there seems to be something wrong with your model normals. Simon davrous 1 Quote Link to comment Share on other sites More sharing options...
davrous Posted May 9, 2016 Share Posted May 9, 2016 Thank you @Romanichel_2.0 ! (definitely love your nickname :-)) Kemal UÇAR 1 Quote Link to comment Share on other sites More sharing options...
dongchai Posted May 9, 2016 Author Share Posted May 9, 2016 2 hours ago, Romanichel_2.0 said: Hi, I just had a look at it, and the problem is that you don't have any material attached to your model. I made a correction to the exporter to handle that case and updated the tool to use the latest fbx SDK. I'll make a PR of the FbxExporter later today. Additionaly, there seems to be something wrong with your model normals. Simon woo~!with greate honour and special thank! Quote Link to comment Share on other sites More sharing options...
marc. Posted October 17, 2016 Share Posted October 17, 2016 On 7.5.2016 at 2:11 AM, dongchai said: simon.ferquel at Hotmail.fr can I asked you a question too? Quote Link to comment Share on other sites More sharing options...
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