Hello guys,
I would like to make a debugger such one of these:
-http://www.paulallenrenton.com/individual-projects/webgl-deferred-renderer
-http://codeflow.org/entries/2012/aug/25/webgl-deferred-irradiance-volumes/#debugging
I am trying to use multiple rendering target with this webgl extension => (https://www.khronos.org/registry/webgl/extensions/WEBGL_draw_buffers/), so when I am rendering my scene I would like in my fragment shader to write something like this:
#ext