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Collision callback doesn't work


KyhmeBiatches
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I'm trying to get a callback, when the player hits the door, but nothing happens... It drives me crazy now, and I don't know why this doesn't work, cause I think it should.

This is what i have under create:

//Load player                          //1700
        playerSprite = this.game.add.sprite(50, 900, 'player-front');
        player = new Player(playerSprite);
        
        //Physics
         
        this.game.physics.startSystem(Phaser.Physics.P2JS);
        //Setting up witch tiles needs colliders
        map.setCollision(261, true, 'Collisions');
        this.game.physics.p2.convertTilemap(map, 'Collisions');
        this.game.physics.p2.enable([player.sprite], true);
        player.sprite.body.fixedRotation = true;
         
        //Physics engine create collision bodies from the tiles
        this.game.physics.arcade.enable(map);
        this.game.physics.setBoundsToWorld();
        
        this.game.physics.p2.setImpactEvents(true);
        
        var playerCollisionGroup = this.game.physics.p2.createCollisionGroup();
        var doorCollisionGroup = this.game.physics.p2.createCollisionGroup();

        this.game.physics.p2.updateBoundsCollisionGroup();
        
        var doors = this.game.add.group();
        doors.enableBody = true;
        doors.physicsBodyType = Phaser.Physics.P2JS;
        
        var door = doors.create(350, 865, 'player-back');
        door.body.setRectangle(40,60,0,0);
        door.body.debug = true;
        
        door.body.setCollisionGroup(doorCollisionGroup);
        
        door.body.collides(playerCollisionGroup);

        player.sprite.body.setCollisionGroup(playerCollisionGroup);

        player.sprite.body.collides(doorCollisionGroup, this.hitDoor);

And this is my hitDoor function:

hitDoor: function(body1, body2){
        console.log("Does this work??");
    },

What am I doing wrong?

Ty.

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