EvilMax Posted May 3, 2016 Share Posted May 3, 2016 I saw on original, oimo js website, that it supports physics on irregular terrain. The question is: Does oimo js plugin for Babylon js, can do it too? Quote Link to comment Share on other sites More sharing options...
adam Posted May 3, 2016 Share Posted May 3, 2016 I haven't seen it lately, but if it hasn't changed, they are just using a lot of spheres positioned under the terrain. Quote Link to comment Share on other sites More sharing options...
cartman Posted May 3, 2016 Share Posted May 3, 2016 Yes, Oimo.js works super well with BabylonJS. In fact, another member created this playground demo (http://www.babylonjs-playground.com/#DLBW7#10). Try it out! I'm using it as learning material, it's very simple and helpful for first time users like myself. Quote Link to comment Share on other sites More sharing options...
EvilMax Posted May 3, 2016 Author Share Posted May 3, 2016 Wow nice, almost exactly what i was searching during whole week. . Thanks a lot, indeed the demo i was talking about were: http://lo-th.github.io/Oimo.js/test_terrain.html Quote Link to comment Share on other sites More sharing options...
adam Posted May 3, 2016 Share Posted May 3, 2016 48 minutes ago, cartman said: Yes, Oimo.js works super well with BabylonJS. In fact, another member created this playground demo (http://www.babylonjs-playground.com/#DLBW7#10). Try it out! I'm using it as learning material, it's very simple and helpful for first time users like myself. That example is using Cannon.js. Quote Link to comment Share on other sites More sharing options...
adam Posted May 3, 2016 Share Posted May 3, 2016 24 minutes ago, EvilMax said: Wow nice, almost exactly what i was searching during whole week. . Thanks a lot, indeed the demo i was talking about were: http://lo-th.github.io/Oimo.js/test_terrain.html They are using spheres: https://github.com/lo-th/Oimo.js/blob/gh-pages/test_terrain.html#L232 Quote Link to comment Share on other sites More sharing options...
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